GREED: ALL FOR WHAT? C.1785: Combination Tactics

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With an attack power of 13,500, unless someone puts their whole divinity in Endurance and supports themselves with a tier 2 Divine Strength spell using an Authority of 17,500, they will always receive damage from them.

This arrangement has made Legion-2's firepower lethal, but it has crippled his survivability. He can only rely on their Divine Shield spell to increase his protection against attacks.

The extra 2,000 protection from their Authority will come a long way in keeping him alive. But it is nowhere near enough to where it needs to be to defend him from the attacks of strong gods, as any god with 5,000 in strength will be able to kill him with 6 attacks.

So it is not going to be enough if they chance upon a god like Crystal Hoard. That's why they have Legion-1. An Endurance of 8,000 plus a boost of 2,130 from Authority means a god will need to put most of their divinity in Strength and have the assistance of Divine spells to harm him.

It is possible for a god to be a threat to Legion-1 and it is possible for another god to be a threat to Legion-2. But it is impossible for the same god to be a threat to the two of them.

Their configuration of divinity has ensured that any god that is a threat to Legion-1 will be easy prey to Legion-2. The same is true for Legion-2.

So with the two of them working together, it is nearly impossible for a single god to threaten them. It is why they feel that they can finally go out to hunt without fear of encountering Crystal Hoard.

It is not something they want to do in such a hurry. They were planning to increase their Authority as it is currently their weakest aspect.

Their authority is so weak now that they are true gods that their divine spells are unlikely to damage anyone since most gods are not like Legion-2 who put only 1,000 divinity in Endurance. Most gods put 4,000 in what they consider their most important attribute. So an attack power of 2,000 won't be able to harm them at all.

The only useful spells they have are the new Divine Crippling, Divine Judgment, Divine Retribution and their old Divine Hold spells. It is because these spells rely on Authority to show their effects. They don't interact with divinity at all.

So they were hoping to increase their Authority first. The other thing they would like to fix is the uselessness of their God King Authority.

(God King Authority: An improvement to authority to gods who have been elevated above other gods.)

(Description: Improvement equals to 1 + (Number of Gods in Pantheon-1)/(100))

(Current Improvement: x1.0)

It is a good divine ability, but they can only look at it without gaining any benefit from it. Currently, their Pantheon can allow a maximum of 100 gods. All 9 of them count as 1, so they gain o boost to their Authority of the maximum 99% they can get. It is disheartening, but they couldn't dwell on it too much.

Legion-2 said, "Let's start as soon as possible. We are running out of time."

Legion-1 nodded and created an avatar to send to the mortal realm. The rest of them also created avatars to descend to the mortal realm. Only Legion-9 remained and continued on forging.

They have discovered that forging is no easy feat. The combined mental prowess and skill acquisition of all nine of them over a year has only made them succeed in creating divine artifacts with a 10% boost to their divinity. They can only imagine how poorly the other gods must be managing.

What they managed to create is also a divine artifact that can't be upgraded. If they want something stronger, they will have to dismantle what they have forged and reforge it. Unfortunately, they fail a lot of times to recover the power of the previous ones after dismantling it. It shows that their current success is more due to luck than skill.

On the other hand, building divine weapons for mortals has been very easy. A little divinity here and there can create the most outstanding divine artifacts for mortals.

Unfortunately, those divine artifacts are like the ones they got from their mortals. They only add a fixed amount of divinity to them. They can't offer a percentage boost. It will require too much divinity to make them match the power of divine artifacts that grant a percentage boost.

Since they don't have a lot of divinity to spare, they decided not to use it to forge weapons. They decided to focus on forging that requires rather than a lot of divinity.

Currently, there are three different materials they can use to forge weapons. They are divine gold, soul gold, and divinity gold. Soul gold and divinity gold are more powerful, but they are more difficult to work with. Any attempt using them has only led to the creation of divine artifacts with fixed boosts.

Right now, if they use 1,000 divinity gold to produce the weapon, they can gain a boost of 100 to an attribute of their choice. It is highly inefficient, but if they had a lot of divinity to burn, they would use this method.

On the other hand, forging with divine gold is easier to work with. They have managed to create a divine artifact with a 10% boost using only 1,000 divine gold.

So the choice is divinity for a fixed boost of 100 or divine crystals for a boost of 10%. Considering that divinity is 100 times more precious than divine crystals, one can assess the efficiency of working with divine gold over divinity gold.

This is the best that they can achieve. They want to achieve more, which is why they have Legion-9 remain behind forging. That and in case they need backup for unexpected situations in what they are about to do.

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